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1. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
Okey going to give son feedback after 2 weeks of trying. First I live in Europe so that's clear Pub games: Euro servers; are almost 100% lag free. The only map that have lag is the research facility, however the lag is not as bad and it's not...
- by Piraten Hovnoret - at 2015.01.17 11:15:00
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2. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
Hallo guys I have not the best of Internet out in the Stockholm archipelago. I can say that not having a alliance chatt and a huge corp chatt have improved my lag. Also the research lab is actully okey to play now. I haven't tryed it in PC I...
- by Piraten Hovnoret - at 2015.01.07 21:27:00
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3. SG nerf - in Feedback/Requests [original thread]
Shiyou Hidiyoshi wrote: How many of you actually use the shotgun enough to see the actual problem? The lower tier is too strong. A proto shotgun is fine but the STD, MLT, and ADV are too strong. You can barely tell the difference between a AD...
- by Piraten Hovnoret - at 2015.01.06 19:30:00
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4. SG nerf - in Feedback/Requests [original thread]
Vitantur Nothus wrote: The Shotgun has long been considered a counter to the Heavy. Prior to Uprising, it 2-3HK'd Heavies at 3x its present range. It was truly a terrifying weapon. Today, many Heavies moan when 4-5HK'd by a weapon with a mere 5...
- by Piraten Hovnoret - at 2015.01.06 15:31:00
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5. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: CCP Rattati wrote: there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not ...
- by Piraten Hovnoret - at 2015.01.06 11:07:00
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6. SG nerf - in Feedback/Requests [original thread]
Bro read upp, no one is suggesting a range nerf, just a klipp size nerf
- by Piraten Hovnoret - at 2015.01.06 11:00:00
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7. SG nerf - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: The shotgun can still deal damage at 15m... even though it's significantly less, you can still die if you're on low health. Yeah and that's why it maybee need a klip nerf ! This is how I look at it if you ...
- by Piraten Hovnoret - at 2015.01.06 09:08:00
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8. SG nerf - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Vulpes Dolosus wrote: 5 seems about right. Also reduce the range. I'm sick of backpedaling and getting killed +15m away. That's lag. Chances are that he shot you at 7m~ but the shot didn't register until afterwards. T...
- by Piraten Hovnoret - at 2015.01.06 08:58:00
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9. SG nerf - in Feedback/Requests [original thread]
well I think 3 or 4 is just fine. It's more than sufficient to do the sneaky thing that they do now. But if they miss they can't do the 5 extra shoots at you when you backpedal. It's kind of a fix with the hitdetection and the lag issue.!
- by Piraten Hovnoret - at 2015.01.06 08:57:00
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10. SG nerf - in Feedback/Requests [original thread]
So I have a idea about a SG nerf Why not have Al the stats as they are now but reduce the kipp size to 3 ? Still inuff to kill most suits but if you miss a shoot or to you can be in trubble. What do you guys think ?
- by Piraten Hovnoret - at 2015.01.06 00:05:00
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11. Option to scrap strong Box - in Feedback/Requests [original thread]
Just give the option to delite them plz
- by Piraten Hovnoret - at 2014.12.20 23:57:00
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12. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Velociraptor antirrhopus wrote: Sinboto Simmons wrote: Me thinks thou art a little butthurt, do you truly believe that heavy of yours should be surviving something made to not only decimate infantry but also take o...
- by Piraten Hovnoret - at 2014.06.11 11:43:00
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13. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
Nerf nerf The game will be heavy 514 soon News flash heavies and scouts are in a good place now. Al this nerfs/bufs are stupid. Are RE a problem ? NO NOT REALY Start buffing the assaults. The RE nerf will only benefit the heavies and the t...
- by Piraten Hovnoret - at 2014.06.11 05:44:00
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14. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
Lynn Beck wrote: As a min heavy, i despise the fact that Basic Re's kill my brick tanked fitting(which costs 66k or so) As a part time tanker, i hate that Basic Re's kill my prototype Non-Fotm tank(plate, plate, repper, or Plate, hardener repp...
- by Piraten Hovnoret - at 2014.06.11 05:31:00
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15. Give is option to give away stuff - in Feedback/Requests [original thread]
At least have the curtesy to give us the option to give away items to friends. You own us that for crying out laud.
- by Piraten Hovnoret - at 2014.05.03 11:33:00
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16. Player Market - Financial Markets - in Feedback/Requests [original thread]
Maken Tosch wrote: Piraten Hovnoret wrote: CCP Saberwing wrote: CCP Z (yes, real Dev name) is examining and looking to build a fully-functioning DUST economy. You're right - currently the economy doesn't function as it should but I assure...
- by Piraten Hovnoret - at 2014.04.03 08:11:00
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17. Player Market - Financial Markets - in Feedback/Requests [original thread]
CCP Saberwing wrote: CCP Z (yes, real Dev name) is examining and looking to build a fully-functioning DUST economy. You're right - currently the economy doesn't function as it should but I assure you we're taking it seriously and have someone o...
- by Piraten Hovnoret - at 2014.04.03 07:07:00
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18. [sugestion] nerf AE - in Feedback/Requests [original thread]
HAHA Made you read =ƒÿ¥
- by Piraten Hovnoret - at 2014.04.03 06:56:00
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19. [sugestion] cloak and hp scout balance issues - in Feedback/Requests [original thread]
Even if I agree about the hmg problem I actually belive the scout/cloak issue is worse hence more important than the hmg problem, this is a suggestion thread about scouts and cloaks. Regards
- by Piraten Hovnoret - at 2014.03.29 11:29:00
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20. [sugestion] cloak and hp scout balance issues - in Feedback/Requests [original thread]
hello al I am going to do my best to make you al understand but sometimes my bad English gets the best of me. Any way here we go I belive the scout are fine as they are however there is 2 main problems as I c it. 1 hp staked scout 2 cloak ...
- by Piraten Hovnoret - at 2014.03.29 09:40:00
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